Building Cantata Background & Draft Topics

We’ve got a lot of topics we eventually want to cover around how Cantata was developed that we hope are both insightful for players but also helpful for people looking to make a game similar in some ways to Cantata. This post is meant to keep track of (and solicit input for!) topics that we want to cover in our “Building Cantata” series.

  • Feedback Form
  • Network Form Submitter
  • Squiggle
  • Saving/Loading
  • FMOD saving/loading
  • Depot in production
  • Isometric Rendering
  • Tooltips / Nested Tooltips
  • Steamworks Lobby Flow
  • Map Editor UI System
  • Audio System in Map Editor/Game
  • Mod Dependency Gathering
  • Mod system Generally
  • Local dev mods plus production into assetbundles
  • Data Migration / Probes
  • Workshop uploading
  • Commands/Interfaces
  • Unitask + async/await
  • Loading Screens