We’ve got a lot of topics we eventually want to cover around how Cantata was developed that we hope are both insightful for players but also helpful for people looking to make a game similar in some ways to Cantata. This post is meant to keep track of (and solicit input for!) topics that we want to cover in our “Building Cantata” series.
- Feedback Form
- Network Form Submitter
- Squiggle
- Saving/Loading
- FMOD saving/loading
- Depot in production
- Isometric Rendering
- Tooltips / Nested Tooltips
- Steamworks Lobby Flow
- Map Editor UI System
- Audio System in Map Editor/Game
- Mod Dependency Gathering
- Mod system Generally
- Local dev mods plus production into assetbundles
- Data Migration / Probes
- Workshop uploading
- Commands/Interfaces
- Unitask + async/await
- Loading Screens